Categories

Categories are used to determine in which overlays a trigger's text and timer notifications should be displayed. You may want to have emotes that require immediate attention display a text message right on top of your Everquest window while big critical notifications show up in a different Text overlay located on another monitor. Simply assign two different categories to the triggers, and choose a different Text overlay for each category.

Editing Categories

To add new Categories, click the "Add" link in the lower left hand corner of the editor, and then edit the name of the new Category.

The "Default" indicator specifies which Category new triggers will use by default.

To remove a Category, click the Delete link next to the Category. All triggers that are assigned to the deleted Category will be assigned to the Category indicated as the Default Category.