Trigger for dots fading

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Posts: 1
Joined: Tue Aug 20, 2013 7:26 pm

Trigger for dots fading

Post by Nasta » Tue Aug 20, 2013 7:31 pm

Hello. First off great program and thanks for all the hard work!

Just had a quick question. I am trying to get my dots all on triggers/timers with messages that say when they fade and time to cast.

at the moment it looks like:
General Settings:
Search Text: damage from your Pyre of Marnek
Use regular expression is check marked
Timer Tab:
Time (Count Down)
Timer Duration 0:1:18
If timer is already running when triggered again: do nothing.
End Early Text: Your Pyre of Marnek Rk. spell has worn off.

Now my issue is I want to be able to do something like search text: damage from your Pyre of Marnek {S}
So that in the End Early Text: Marnek (S) so that I can share triggers and it will work regardless of rk. #.


is there a more efficient way to do this?

Thanks in advance!

Posts: 49
Joined: Sun Aug 26, 2012 3:19 pm

Re: Trigger for dots fading

Post by HSishi » Sat Mar 08, 2014 6:59 pm

{S} is a preserved variable placeholder, so if you don't need it for output, don't use it. I think you can use the star * in this case.
For Countdown starting message, you might consider the 'Spell lands' message.

For your example spell "Pyre of Marnek", the generic message is "Soandso 's body is consumed in a pyre of cinders.", regardless of the rank.

Code: Select all

{S}'s body is consumed in a pyre of cinders.
Now you can use {S} to tell you on which NPC the spell has worn off:

Code: Select all

Pyre of Marnek went off on {S}
Advantage of this is, you get immediately noticed when a spell lands.


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