CToV Vulak timer

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Enizen
Posts: 2
Joined: Wed Feb 20, 2013 1:35 pm

CToV Vulak timer

Post by Enizen » Wed Feb 20, 2013 1:43 pm

My apologies if this has been posted anywhere,

I was wondering if there is a way to make a timer for the Vulak fight in ToV. For those not familar he goes active for 2 min, then inactive for 2 min. What I was thinking was possibly 2 timers? The first triggering the second timer. So roughly it would look like:

Start Vulak timer
2min timer, @ 0:15 Seconds message INC Drakes

Drake Timer
2min timer, @ 0:15 Seconds message BURN Vulak


Then the series would start again, is it possible to make such a set up, or would it be easier to make a 4 min timer? Any suggestions?

Reht
Posts: 18
Joined: Thu Mar 15, 2012 10:44 am

Re: CToV Vulak timer

Post by Reht » Tue Mar 05, 2013 3:35 pm

We haven't been able to get a timer to work since there isn't good text to trigger the vulak engage. As far as subsequent phases, if you kill the drakes fast, vulak will start earlier, so there is no accurate way to make this work. Our work around was for someone to hit a hotkey to trigger the timer each time vulak goes live. I will let Gimagukk elaborate further if i am off the mark.

Enizen
Posts: 2
Joined: Wed Feb 20, 2013 1:35 pm

Re: CToV Vulak timer

Post by Enizen » Mon Mar 11, 2013 2:45 pm

Ah thank you I was wondering.

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