Feature request: Timer to use {N}

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hazimil
Posts: 7
Joined: Sun Oct 20, 2013 2:33 pm

Feature request: Timer to use {N}

Post by hazimil » Tue Nov 05, 2013 5:53 pm

Be nice, if the timer could use the value of {N}, for example:

King Xorbb loses his reflective protection for 70 seconds as enough people reflect his spell.
King Xorbb loses his reflective protection for 30 seconds as enough people reflect his spell.

So we can have a check for:

King Xorbb loses his reflective protection for {N} seconds as enough people reflect his spell.

And set the timer to the {N} value, no doubt there will be other raids and uses for this as well.

Hazimil!
aka Jonathan

HSishi
Posts: 51
Joined: Sun Aug 26, 2012 3:19 pm

Re: Feature request: Timer to use {N}

Post by HSishi » Wed Oct 08, 2014 1:11 pm

*bump* Any news about this? :)

//HSishi

hazimil
Posts: 7
Joined: Sun Oct 20, 2013 2:33 pm

Re: Feature request: Timer to use {N}

Post by hazimil » Wed Dec 03, 2014 2:49 pm

*Polite Bump*

Would find this feature really useful, especially as I could create a trigger based on "You say, 'timer 600'", which would then kick of a timer of 600 seconds duration. Really useful when you need an ad-hoc timer, on respawns etc.

Haz!

HSishi
Posts: 51
Joined: Sun Aug 26, 2012 3:19 pm

Re: Feature request: Timer to use {N}

Post by HSishi » Sun Dec 07, 2014 4:18 pm

BTW, if variables like {N} or {S} are allowed to be used for the timer values ... it's even possible to use RegEx to create conditioned timer values. Like "If Pattern1 matches THEN {N}=100. If pattern2 matches THEN {N}=200" etc.

Gimagukk
Site Admin
Posts: 237
Joined: Wed Oct 26, 2011 9:29 pm

Re: Feature request: Timer to use {N}

Post by Gimagukk » Sat Jun 06, 2015 9:48 pm

Version 1.0.20.2 (currently in beta) now supports the {TS} tag for this purpose. The Supported Tags post has been updated.

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