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two timers from same text
Posted: Wed Apr 25, 2012 11:51 pm
by Huggly
I thought I saw something like this, but can't find it.
In GTT. I have a timer for when other raid tanks use Final Stand "xyz steels themselves for a final stand", for 3 minutes. But also trigger another timer for 10:30, for when their final stand will back up. I can't seem to make this work.
If I have both separate timers in Gina, only the 10:30 one seems to work.
Re: two timers from same text
Posted: Thu Apr 26, 2012 7:24 am
by Gimagukk
Under Settings -> General, clear the "Stop Trigger Search After First Match" option. I'm going to change that to be the default setting for new installations in the next build, but for anyone who has already been running GINA, you'll need to clear the setting manually to get that behavior.
Re: two timers from same text
Posted: Thu Apr 26, 2012 7:17 pm
by Huggly
Just for flexibility. I'd put the option on the trigger. If match then stop.
But then you have to worry about the order that triggers are matched.
Re: two timers from same text
Posted: Wed May 02, 2012 8:45 pm
by Huggly
Now found a situation where I don't want this to happen. I have a trigger for DI firing. Huggly's death pact has been benevolently fulfilled, which plays a Audio trigger, and displays text.
I also have a trigger for if DI fires on everyone else: {s}'s death pact have been benevolently....., which just displays a text message.
So, now I get two text messages.
Any work around for this, now that I have the: "Stop trigger after First Match" unchecked?
Re: two timers from same text
Posted: Wed May 02, 2012 10:00 pm
by Gimagukk
Until I add more functionality, you can make one trigger always display text (using {S}) but no sound, and the second play sound (matching only {C}) but no text.
Re: two timers from same text
Posted: Wed Jul 11, 2012 12:17 am
by AnonymousHero
Huggly wrote:Now found a situation where I don't want this to happen. I have a trigger for DI firing. Huggly's death pact has been benevolently fulfilled, which plays a Audio trigger, and displays text.
I also have a trigger for if DI fires on everyone else: {s}'s death pact have been benevolently....., which just displays a text message.
So, now I get two text messages.
Any work around for this, now that I have the: "Stop trigger after First Match" unchecked?
Work Around!
You are no longer watched. <- This is the 'wears off' message and it will 'wear off' when it fires. Thus you can trigger it for yourself separately from seeing other people's DI's firing. You can trigger the audio off this alone.