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feature request - cancel active timers

Posted: Thu Apr 12, 2012 5:50 pm
by Huggly
I have a timer for champ aura. 30 minutes. When I'm done for the night, only way to get rid of it, is to close Gina. Or sometimes an event is over, and I am tabbed out, but there are still timers running.

Can you make a cancel active timers button, or even a command from the log file. Huggly emotes cancel timers :)

Re: feature request - cancel active timers

Posted: Thu Apr 12, 2012 9:23 pm
by Gimagukk
I'll add this in the near future.

Re: feature request - cancel active timers

Posted: Sat Apr 14, 2012 9:00 pm
by Gimagukk
I haven't added a button to the interface yet, but you can now stop this by including {GINA:STOP} in an emote or outbound tell. Note that "GINA" must be in all caps (it's in a loop that I try to keep as fast as possible, so it does a case-sensitive search for {GINA before evaluating the rest of the line). The logged line must begin with either your character name or "You" so that someone can't send you a tell with {GINA:stop} in it and stop your timers. So, the following will work:

/em says {GINA:stop}.
/fs {GINA:stop}

/join personalChannel
/1 {GINA:stop}

etc.

Re: feature request - cancel active timers

Posted: Mon Aug 13, 2012 2:45 pm
by Smallpox
Can you make it so this stops your timers?

;tell yourusername {GINA:stop}
(yourusername would obviously be your in-game name)

You are effectively sending a tell to yourself and it looks like this in-game:

yourusername told you, '{GINA:stop}'

Then you could just create a hotbutton with ;tell yourusername {GINA:stop} to clear any active bars without it showing up in channels like FS, Emote or other. Only you would see what your "telling" yourself.