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A specific question regarding timers for dots

Posted: Sun Sep 09, 2018 12:44 pm
by Notanothernecro
I've seen some people use gina triggers to see how much time is left on a dot. I want to do this the other way around. If a dot is on a target, I don't want GINA to show anything on my screen. I am only concerned if a dot has WORN OFF my target. Basically, I have it set to activate a 30 second timer for when the spell has worn off, so I'm alerted for 30 seconds to reapply it. If I don't reapply it in that 30 seconds, so be it!

For the search text in the trigger, I'm using this to activate the timer:

(Your Pyre of the Shadewarden spell has worn off of {S}|Your target resisted the Pyre of the Shadewarden)


In the trigger name, I am using this: Pyre of the shadewarden - {S}

I have the basics of it down, but what I've realized is that since upgraded versions of the same spell (such as pyre of the shadewarden and pyre of jorobb) have the same text for when the dot is re-applied to the mob, you can't use that emote text. You also can't use that emote text if you want to have others spells shown!

However, I am thinking I can use the "your target has taken X damage from your pyre of the shadewarden spell" as a way of ending the text early.

I'm sure the end early text would look something like this:

{S} has taken X damage from your Pyre of the Shadewarden


For example, the full text of the line in the chat log would be:

A dragon has taken 55781 from your Pyre of the Shadewarden.

Since I don't know how to omit the damage number (the number will vary of course, due to foci/AA) I am unsure how I can use my chat log getting an indication that the target has taken damage from my spell.

For the time being, I'm using "You begin casting pyre of the shadewarden" as end early text, but this of course has problems because if I fizzle/get interrupted, or the target resists it, the timer would reset and I wouldn't want it to.

Thank you for the help!

Re: A specific question regarding timers for dots

Posted: Sun Sep 09, 2018 11:04 pm
by Sirene
To end the "spell landed" timer you could use this:

A dragon has taken \d+ damage from your Pyre of the Shadewarden.

\d+ will match 1 or more digit.

Re: A specific question regarding timers for dots

Posted: Mon Sep 10, 2018 12:33 am
by Notanothernecro
Awesome, so the regex for it would be:

{S} has taken \d+ damage from your Pyre of the Shadewarden.

Right?

Re: A specific question regarding timers for dots

Posted: Mon Sep 10, 2018 1:06 am
by Notanothernecro
oops, double post