Crazy idea Feature Thought: Commands Triggers

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Bandeko
Posts: 2
Joined: Fri Mar 13, 2015 9:48 pm

Crazy idea Feature Thought: Commands Triggers

Post by Bandeko » Fri Mar 13, 2015 9:50 pm

Maybe I'm lazy, but how about a special trigger that GINA would use to activate the Stop Alerts and Reset Counters?
Or is that just crazy talk? or does it already exist?

Gimagukk
Site Admin
Posts: 237
Joined: Wed Oct 26, 2011 9:29 pm

Re: Crazy idea Feature Thought: Commands Triggers

Post by Gimagukk » Thu Jun 04, 2015 12:02 am

This exists at the character level -- in the UI, if you click on the Commands button, and then hover over one of the commands so that the character flyout list appears, you can hover over one of the character names in that flyout menu to see how to trigger it using a ;tell within the game.

Bandeko
Posts: 2
Joined: Fri Mar 13, 2015 9:48 pm

Re: Crazy idea Feature Thought: Commands Triggers

Post by Bandeko » Sun Aug 02, 2015 8:39 pm

Excellent! thank you!

HSishi
Posts: 62
Joined: Sun Aug 26, 2012 3:19 pm

Re: Crazy idea Feature Thought: Commands Triggers

Post by HSishi » Tue Aug 18, 2015 12:50 pm

Those commands will stop ALL timers or counters (depending which one you use) at once. If you need to stop a certain trigger, create a ;tell , using a text which coems into one of the "Early Ending" line of that trigger.

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