Feature Request: {Counter} Reset Text

Have a question about how to use GINA? Ask away.
Post Reply
Eyashusa
Posts: 10
Joined: Tue Jan 05, 2016 1:08 am

Feature Request: {Counter} Reset Text

Post by Eyashusa » Wed Feb 08, 2017 2:51 pm

I ran into an issue which I have submitted a bug report for using the in game text to reset counters.

Right now there is a feature that can be used to end Timers early, which can be triggered with certain defined text fields.

Can you add this feature to the Counter Tab in Triggers also?

The reason I ask is that for the encounter triggers I create, I use a global text field to stop all those triggers once the encounter finshes, instead of people needing to use the {GINA:stop} command which will reset all triggers.

Post Reply