Search found 51 matches
- Wed May 02, 2012 8:45 pm
- Forum: Fulfilled Requests
- Topic: two timers from same text
- Replies: 5
- Views: 24499
Re: two timers from same text
Now found a situation where I don't want this to happen. I have a trigger for DI firing. Huggly's death pact has been benevolently fulfilled, which plays a Audio trigger, and displays text. I also have a trigger for if DI fires on everyone else: {s}'s death pact have been benevolently....., which ju...
- Tue May 01, 2012 6:54 pm
- Forum: Bug Reports
- Topic: overlay problem
- Replies: 3
- Views: 12251
Re: overlay problem
Huggly = idiot.
2 overlay types, sigh. I obviously moved both to the second monitor. No idea why I didn't realize I wasn't moving the text one back.
2 overlay types, sigh. I obviously moved both to the second monitor. No idea why I didn't realize I wasn't moving the text one back.
- Sun Apr 29, 2012 9:34 pm
- Forum: Bug Reports
- Topic: overlay problem
- Replies: 3
- Views: 12251
overlay problem
I had a single overlay on my only monitor. I opened a post about long term timers, and normalization of the timer bar. There was a suggestion to put longer timers into a different overlay, and someone suggested a second monitor. So, I added second monitor, moved the default overlay to the second mon...
- Thu Apr 26, 2012 7:17 pm
- Forum: Fulfilled Requests
- Topic: two timers from same text
- Replies: 5
- Views: 24499
Re: two timers from same text
Just for flexibility. I'd put the option on the trigger. If match then stop.
But then you have to worry about the order that triggers are matched.
But then you have to worry about the order that triggers are matched.
- Wed Apr 25, 2012 11:51 pm
- Forum: Fulfilled Requests
- Topic: two timers from same text
- Replies: 5
- Views: 24499
two timers from same text
I thought I saw something like this, but can't find it. In GTT. I have a timer for when other raid tanks use Final Stand "xyz steels themselves for a final stand", for 3 minutes. But also trigger another timer for 10:30, for when their final stand will back up. I can't seem to make this work. If I h...
- Wed Apr 25, 2012 11:12 pm
- Forum: Fulfilled Requests
- Topic: Feature request - moveable Trigger Editor
- Replies: 4
- Views: 20890
Re: Feature request - moveable Trigger Editor
chuckle, I'll see what I can do.
- Tue Apr 24, 2012 8:15 am
- Forum: Fulfilled Requests
- Topic: Feature request - moveable Trigger Editor
- Replies: 4
- Views: 20890
Re: Feature request - moveable Trigger Editor
If I could get it to open over the Character column, instead of smack in the middle that would satisfy me.
- Mon Apr 23, 2012 9:32 pm
- Forum: Bug Reports
- Topic: GamParse Log Rotate Crash when GINA running
- Replies: 2
- Views: 10018
GamParse Log Rotate Crash when GINA running
This isn't specifically an issue with GINA, but... When GamParse offers to rotate log large log files, it crashes. Says file is in use. If I close GINA, it is able to rotate the file. This didn't happen with GTT. However, GTT would have to be restarted, to reopen the new log file. Not sure if this i...
- Mon Apr 23, 2012 8:58 pm
- Forum: Fulfilled Requests
- Topic: Feature request - moveable Trigger Editor
- Replies: 4
- Views: 20890
Feature request - moveable Trigger Editor
Pops up in the middle of the screen, so I can't see the work I have already done, when building a bunch of triggers for a raid. I'm an old fart, that can't remember what I did 10 seconds ago
Can we make this moveable.
Can we make this moveable.
- Mon Apr 23, 2012 8:55 pm
- Forum: Bug Reports
- Topic: Sharing issue
- Replies: 18
- Views: 54828
Re: Sharing issue
I was losing trigger groups as well. finding them in odd spots.